With every advantage come a disadvantage and the first most notable point is obesity in children. This was something that the Nintendo Wii and Kinect from Microsoft hoped to face but to very little affect.
Children today compared to 30 years ago are much more glued to Smartphones and games consoles than they are the outside world. For many children sitting in front of their mobile and PC for many hours in each day can lead to no exercise and an increase in health conditions that can affect them not only now but later on in life.
The second point is that the virtual world becomes a reality and often what they see in games they think they can do in the real world. Perhaps this comes down to how good the technology now is in video games, which makes the games we play today so much more realistic than 20 years ago.
Unfortunately for kids, they get into a stage of mentality where they think its ok to carry out some of the acts they have seen online, in some cases reports from the US not long ago saw a teenager shoot his family after playing a video game.
MENTALITY OF A GAMER
Lastly, we can also look at social interaction and what we are really looking at here is face-to-face interaction. As we know during multiplayer games people can communicate via audio, but when presented with a real-life situation the social activity dwindles and a lot of younger adults have no idea how to act in a face-to-face situation.
Video games can definitely be a disadvantage to people in this manner, and to combat it they should from time-to-time engage in face-to-face communication to keep that area of social interaction stimulated.
So guys do not get too much addicted in any game that you forget that how to interact with people in real life and your anger and aggression gets too high.